Parallax-scrolling effect … in ANSI

This animated GIF shows an animated ANSI sprite walking in front of a parallax-scrolling forest background.

This animated GIF shows an animated ANSI sprite walking in front of a parallax-scrolling forest background.

Every so often I’ve been experimenting with Synchronet BBS’s Javascript capabilities, as I try to figure out how to make a BBS door game with my daughter.

Continue reading

Merry Christmas … Atari STyle

A screen from the ACE-St. Louis 1987 Christmas demo, captured from the Hatari emulator.

A screen from the ACE-St. Louis 1987 Christmas demo, captured from the Hatari emulator.

One of the Atari ST’s unique features was its MIDI interface.

I never learned to play any instruments as a kid, but I have a feeling that if I had had an electronic keyboard to hook up to the Atari, things might have turned out differently.

Continue reading

Hatari, Lantronix, and CosmosEx: My quixotic quest to play “Thieves Guild”

Allow me introduce you to the “Thieves Guild Emulator,” a graphical front-end client for the Atari ST BBS game “Thieves Guild.”

(Update: I have replaced the original video I posted with a new version that includes the game’s sound effects, as well as some gory combat)

It took me a long time to reach the point where I could make that video. In this blog post, I’m going to explain that journey. I’ll also tell you a bit about the game itself. In fact, maybe that’s where I should begin.

Continue reading

A Star Trek font for the new Star Wars movie?

So, Star Wars episode VII has a title: “Star Wars: The Force Awakens.”

And while fans everywhere are eagerly discussing the title, I was more interested in the font they used for the title. Nerdy, I know, but I’m a designer by trade.

Continue reading

The vicious circles of Google Plus

"Please enter a valid birthday," Google insists, without providing a way to edit the year.

“Please enter a valid birthday,” Google insists, without providing a way to edit the year.

For the last couple years, my wife Yoli has used Talkatone along with a free Google Voice phone number in order to make and receive calls using our iPad.

It was never a perfect system, but it was free, and mostly worked.

Well, Google has apparently turned off third-party access to Google Voice, so Talkatone no longer works for us.

Continue reading

Introducing my new game, “Doubles”

Remember how I mentioned in a previous post that I was writing two new BBS doors? One was called “Jewel Mountain,” an experimental project I’m making for my daughter; the other was “Sports Stats,” which would let users see standings and scores for baseball and basketball.

Well, a third project came up and leapfrogged those two. I’m calling it “Doubles,” and if you have a Synchronet BBS, you can download and install it right now from my GitHub.

Continue reading

Mother’s Day: “Mom and Me” for the Atari ST

As Mother’s Day approached, I suddenly remembered two very old programs for the Atari ST which I had fooled around with as a kid.

“Murray and Me” and “Mom and Me” were written by Yakov Kirschen, who called his creations “biotoons.”

Continue reading

Trade Wars vs. Legend of the Red Dragon: Which was the most popular?

tw2002-lord

When I was on the Bobby Blackwolf Show in February, we discussed TradeWars 2002 and Legend of the Red Dragon. Early in our back and forth on LoRD, I said: “It became… you know, depending on who you talk to, probably the number one or number two game out of BBSes.” Blackwolf followed up by saying: “TradeWars is usually number one, LoRD is number two.”

I don’t think anyone would dispute that TradeWars 2002 and Legend of the Red Dragon were the two most popular BBS games. But which was the most popular? Is it even possible to know?

Continue reading