Break Into Chat

Josh Renaud’s blog about BBS history, retro computing and technology reminiscences.

  • Another BBS game under development

    A fellow named Spiro in New Zealand is developing a new LoRD- or OOII-style BBS door game. He’s writing it in Pascal under Linux. You can read about his progress and see some screenshots at his blog, The Old School Geek

  • ANSI_GFX_ADVNTR

    I came across a cool new Ludum Dare project by Levi D. Smith called ANSI_GFX_ADVNTR It’s a simple BBS door-style game, similar in feel to Legend of the Red Dragon, but implemented in C and SDL. I like the game’s big colorful screens, and I hope he will consider making it into an actual BBS…

  • Birthday screens using GIF -> ANSI converters

    Birthday screens using GIF -> ANSI converters

    Earlier this year I set up my very own Synchronet BBS. I had been a cosysop for many years as a kid, but I never had my own BBS on my own hardware. My little BBS is a private one for me and my kids. My oldest daughter uses it the most. As we got…

  • Kevin MacFarland, creator of “Assassin”

    Kevin MacFarland, creator of “Assassin”

    From writing tic-tac-toe in BASIC as kid to creating the classic BBS door game “Assassin,” computer engineer Kevin MacFarland remembers his past life as the “C Monster.”

  • Assassin memories

    Assassin memories

    A man cloaked in black approaches thee … “I see thou art new in these parts. Have ye come to join?” he asks. “Yes,” I answer. I watch as the man chants. Slowly the individual words flash on my screen: “Creare” … “an” … “vita” … “Irata!” And so another assassin is born.

  • More VT-52 demos

    More VT-52 demos

    Ever since I was made aware of the “Beat Nick Part 2” demo, I’ve been eager to find other Atari ST demos and animations that make use of the Atari’s VT52 text mode. This week I found three more. I made some video captures of these demos as they appeared in the Atari ST emulator…



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