Tag Archives: art

New ANSImation: Star Trek: The Trouble With The Rangifer Tarandus

In December, I created a new ANSI animation for the holidays called “Star Trek: The Trouble With The Rangifer Tarandus”, which was released in Blocktronics’ “Darker Image #2” artpack.

Here’s a video version of the ANSImation:

But (as always), the best way to view this is to use SyncTerm to connect to my BBS, Guardian of Forever, and watch it there.

So far, each of my ANSImations have been a way to try a new technique in ANSI, whether that’s parallax scrolling, perspective transforms, or whatever. This time was no exception.

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New ANSImation: Star Wars opening crawl

Screen shot of the later version of the opening crawl for “Star Wars.”

When Star Wars debuted in 1977, the first sequence audiences took in was the iconic opening crawl: a wall of yellow text rolling up the screen, shrinking toward a vanish point in the distance.

Screen capture of an opening crawl from a Flash Gordon serial.

This crawl was George Lucas’ homage to the old Flash Gordon serials of the 1930s (which inspired many other parts of Star Wars visual style). Since then, the crawl has become a common trope cribbed by TV shows, computer games, and others.

When I was thinking of ideas I might contribute to Blocktronics’ “Detention Block AA-23” Star Wars artpack, making an ANSI version of the crawl was one of my first thoughts.

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New parallax ANSImation: Millennium Falcon dodging asteroids

I want to push boundaries.

That’s what the original Star Wars films did. Industrial Light & Magic revolutionized special effects with novel new techniques for motion control and amazing model work.

When I work on ANSI projects now, I try to think about ways to do things in ANSI that weren’t possible in the 1990s because of low bandwidth or limited processing power.

How about parallax ANSImation? Well, I cooked up a new one for Blocktronics’ new artpack “Detention Block AA-23” (download). It features the Millennium Falcon dodging asteroids. Check it out:

Want to know how it came to be? Keep reading.

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Detention Block AA-23

Is today the 40th anniversary of the original release of “Star Wars”? Blocktronics is all over it.

The ANSI supergroup’s new artpack “Detention Block AA-23” landed today, and amazingly I contributed a few pieces!

The first is a new parallax ANSImation of the Millennium Falcon dodging asteroids, inspired by the scene from “The Empire Strikes Back.”

The second is an ANSI adaptation of Star Wars’ iconic opening crawl.

Finally I snuck in two 80×23 images from “Empire Strikes Back”: Luke and Vader’s saber battle, and Han Solo frozen in carbonite.

Anyway, this is the most ANSI I’ve ever contributed to an artpack. I hope you’ll check out the pack, because there is so much other can’t-miss, awesome work from Blocktronics’ rock stars.

My first ANSI portrait

This animated GIF shows some of the steps along the way to making an ANSI portrait of my daughter.

This animated GIF shows some of the steps along the way to making an ANSI portrait of my daughter.

This summer, my daughter Ludi finally learned to ride her bike. She was the first of my four kids to do it.

This dad milestone impacted me enough that I felt moved to try drawing my first ANSI portrait. I have dabbled with drawing ANSI in the past, but mostly lettering or simple icons.

I drew the whole thing by hand (though I traced the initial outlines from a photo), and honestly it came out better than I imagined. Thanks to the guys in Blocktronics for encouragement. I’m sure my updates on this portrait seemed out of place in their FB group among all other stuff they’re working on.

Anyway, here’s an animated GIF showing some of the major steps along the way to the finished ANSI image.

Kids drawing on computers, then and now

My daughter Ludi's drawing of me, created in Adobe Ideas on an iPad 2.

My daughter Ludi’s drawing of me, created in Adobe Ideas on an iPad 2.

Today was “Parents get to watch dance class” day. In the afternoon my daughter Ludi and I went to see my oldest daughter, Jadzia. The “public” part of the class came at the end, so Ludi and I were waiting for a bit. During the downtime we played a few games on the iPad, and then she drew a picture of me using Adobe Ideas.

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