Break Into Chat

Josh Renaud’s blog about BBS history, retro computing and technology reminiscences.

  • Unearthed: Kirschen’s independent Apple II projects

    Unearthed: Kirschen’s independent Apple II projects

    Is “Doc Possum” a lost Learning Company game? After the end of Yaakov Kirschen’s partnership with the Gesher organization, he had an idea for a secular educational game for the Apple II, which he pitched to The Learning Company. Around the same time he also made a few independent demos and experimental software. “You and…

  • Unearthed: Kirschen’s Apple II games for Gesher

    Unearthed: Kirschen’s Apple II games for Gesher

    Ever wonder what the Jewish version of Pac-Man might look like? In the early 1980s, video games were exploding in popularity with kids and microcomputers were becoming available Israel. The Gesher organization saw potential in developing educational software specifically for Jewish students. From 1982 to 1984, Yaakov Kirschen worked with them on four games: “Aleph…

  • Bringing dry bones back to life: The Kirschen software collection

    Bringing dry bones back to life: The Kirschen software collection

    It’s time to bring some dry bones back to life. In coming days, I will publish a curated collection of lost software developed by the Israeli cartoonist Yaakov Kirschen together with programmers from Gesher Educational Affiliates as well as from his own studio, LKP Ltd. The collection includes 12 games, demos, and experiments in artificial…

  • Ten years of Break Into Chat!

    Ten years of Break Into Chat!

    Ten years ago, editors on Wikipedia began deleting articles about BBS door games. In response, I forked all the door game articles onto a brand-new website. I called it “Break Into Chat”. My original goal was to preserve and expand the articles. They needed better sourcing, better writing, more screenshots. I researched and added references.…

  • Thinking about Jadzia, C.G., and our ephemeral digital lives

    Thinking about Jadzia, C.G., and our ephemeral digital lives

    Synchronet creator Rob Swindell recently shared some sad news: longtime BBSer C.G. Learn died earlier this month. I didn’t know C.G. very well, but we interacted occasionally over the years on Dovenet, a message network for Synchronet BBSes. But I’ll never forget one kind gesture that C.G. extended to me after my daughter died in…

  • Joe Reiss, creator of the “Spoiler-Free Opinion Summary”

    Joe Reiss, creator of the “Spoiler-Free Opinion Summary”

    In 1992, Joe Reiss began the Spoiler-Free Opinion Summary, an effort to collect ratings for each week’s episode of “Star Trek: The Next Generation” from fans on Usenet. The “S.O.S.” caught on and remained popular for years, moving to the web in 1995. Ultimately, Reiss collected nearly 300,000 individual ratings.



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