ANSI tile map

A screenshot from my ANSI tile map experiment. The map requires a 132x60 terminal window.

A screenshot from my ANSI tile map experiment. The map requires a 132×60 terminal window.

Earlier this year I described how we used Synchronet’s Javascript support plus its Frame and Sprite libraries to produce some pretty cool ANSI animation effects, including a sprite walking in front of a parallax-scrolling background.

Recently I’ve been experimenting with how to make maps.

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Parallax-scrolling effect … in ANSI

This animated GIF shows an animated ANSI sprite walking in front of a parallax-scrolling forest background.

This animated GIF shows an animated ANSI sprite walking in front of a parallax-scrolling forest background.

Every so often I’ve been experimenting with Synchronet BBS’s Javascript capabilities, as I try to figure out how to make a BBS door game with my daughter.

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Merry Christmas … Atari STyle

A screen from the ACE-St. Louis 1987 Christmas demo, captured from the Hatari emulator.

A screen from the ACE-St. Louis 1987 Christmas demo, captured from the Hatari emulator.

One of the Atari ST’s unique features was its MIDI interface.

I never learned to play any instruments as a kid, but I have a feeling that if I had had an electronic keyboard to hook up to the Atari, things might have turned out differently.

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Hatari, Lantronix, and CosmosEx: My quixotic quest to play “Thieves Guild”

Allow me introduce you to the “Thieves Guild Emulator,” a graphical front-end client for the Atari ST BBS game “Thieves Guild.”

(Update: I have replaced the original video I posted with a new version that includes the game’s sound effects, as well as some gory combat)

It took me a long time to reach the point where I could make that video. In this blog post, I’m going to explain that journey. I’ll also tell you a bit about the game itself. In fact, maybe that’s where I should begin.

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A Star Trek font for the new Star Wars movie?

So, Star Wars episode VII has a title: “Star Wars: The Force Awakens.”

And while fans everywhere are eagerly discussing the title, I was more interested in the font they used for the title. Nerdy, I know, but I’m a designer by trade.

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The vicious circles of Google Plus

"Please enter a valid birthday," Google insists, without providing a way to edit the year.

“Please enter a valid birthday,” Google insists, without providing a way to edit the year.

For the last couple years, my wife Yoli has used Talkatone along with a free Google Voice phone number in order to make and receive calls using our iPad.

It was never a perfect system, but it was free, and mostly worked.

Well, Google has apparently turned off third-party access to Google Voice, so Talkatone no longer works for us.

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Introducing my new game, “Doubles”

Remember how I mentioned in a previous post that I was writing two new BBS doors? One was called “Jewel Mountain,” an experimental project I’m making for my daughter; the other was “Sports Stats,” which would let users see standings and scores for baseball and basketball.

Well, a third project came up and leapfrogged those two. I’m calling it “Doubles,” and if you have a Synchronet BBS, you can download and install it right now from my GitHub.

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Mother’s Day: “Mom and Me” for the Atari ST

As Mother’s Day approached, I suddenly remembered two very old programs for the Atari ST which I had fooled around with as a kid.

“Murray and Me” and “Mom and Me” were written by Yakov Kirschen, who called his creations “biotoons.”

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ATASCII animations

Scene from the ATASCII animation "Help From A Friend."

Scene from the ATASCII animation “Help From A Friend.”

You know a computer technique is old school when it was considered old-fashioned in 1985.

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Second collection: BBS-related podcasts

You’ve seen the BBS Documentary. You’ve read reminiscences about BBSing on blogs and tech websites. So how about something to listen to?

Today I’m introducing Break Into Chat’s second special collection: BBS-related podcasts

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