Tag Archives: tiles

ANSI tile map

A screenshot from my ANSI tile map experiment. The map requires a 132x60 terminal window.

A screenshot from my ANSI tile map experiment. The map requires a 132×60 terminal window.

Earlier this year I described how we used Synchronet’s Javascript support plus its Frame and Sprite libraries to produce some pretty cool ANSI animation effects, including a sprite walking in front of a parallax-scrolling background.

Recently I’ve been experimenting with how to make maps.

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