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Tutorial: Telnet to a BBS using a terminal program in the Hatari emulator

A screenshot of ANSIterm running in the Hatari emulator.

I’ve written in the past about my adventures telnetting to BBSes from terminal programs running inside the Hatari emulator. I’ve made some changes in my process and I thought it would be good to explain everything, step-by-step. It’s not for the novice, but it is rewarding.

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Telnet to a BBS using a terminal program in the Hatari emulator

UPDATE (2020-09-03): In the years since I wrote this blog post, I have found some ways to improve this process. Please read my new tutorial on how to telnet to a BBS using a terminal inside the Hatari emulator.

When I was a kid calling BBSes, I used an Atari ST computer. But I seldom used the ST’s native terminal mode: VT-52.

The reason is simple. Atari’s VT-52 mode offered only 4 colors in medium resolution. PC clones, however had an 80×25 mode with 16 colors and special graphics characters. This was known as ANSI.

PC BBSes with their colorful ANSI graphics were dominant in the early to mid-1990s, while Atari BBSes were dying out. Since I was mostly calling PC boards in those days, I used a terminal program called “ANSIterm” which could display ANSI graphics on the Atari ST using special tricks.

I’ve been thinking about Space Empire Elite, one of the first BBS door games I ever played. SEE was written for Atari ST BBSes. It supported VT-52 as well as plain ASCII, but not ANSI. But I had never seen it in VT-52. How would it have looked? I was curious.

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