Tag Archives: cosmosex

Using high res on my Atari ST with the CosmosEx and a wire

This image shows a CosmosEx screencast of an Atari Mega STe in high resolution.

Throughout my Atari ST-owning life, I have only ever owned Atari’s color monitor, the SC1224. It can display two of the ST’s video modes: low resolution (320×200, 16 colors) and medium resolution (640×200, 4 colors).

The Atari also had a 640×400 high resolution mode, but it required a different monochrome monitor.

I never had a mono monitor, but recently I came across some high-res software I wanted to test. What to do?

Do you enjoy my retrocomputing tutorials on Break Into Chat? Please join my email list and stay in touch. 📬

Continue reading

Web browsing on the Atari ST with a CosmosEx

This screenshot shows CAB rendering my personal website. This instance of CAB is running on an Atari Mega STe.

Probably the best retrocomputing purchase I’ve made in recent years is the CosmosEx, a cool peripheral for Atari ST, STe, TT, and Falcon computers.

Soon after I bought it, creator Jookie added “screencasting”, a feature which lets you control your Atari remotely through a web browser. Amazing!

Around that time, Jookie was also working on a replacement STiNG-compatible internet driver. The idea was to provide TCP-IP to the Atari through the CosmosEx. Internet apps which support STiNG, such as CAB, the Crystal Atari Browser, would “just work.”

Fast-forward to this week. I decided to see if Jookie ever got the drivers were working. Turns out he did!

Keep reading to see how I set everything up.

Continue reading

Hatari, Lantronix, and CosmosEx: My quixotic quest to play “Thieves Guild”

Allow me introduce you to the “Thieves Guild Emulator,” a graphical front-end client for the Atari ST BBS game “Thieves Guild.”

(Update: I have replaced the original video I posted with a new version that includes the game’s sound effects, as well as some gory combat)

It took me a long time to reach the point where I could make that video. In this blog post, I’m going to explain that journey. I’ll also tell you a bit about the game itself. In fact, maybe that’s where I should begin.

Continue reading