Break Into Chat https://breakintochat.com/blog Josh Renaud's blog about BBS history, retro computing and technology reminiscences. Sun, 20 Sep 2020 19:15:04 +0000 en-US hourly 1 https://wordpress.org/?v=5.4.2 Paul Witte and Herb Flower, creators of Thieves’ Guild https://breakintochat.com/blog/2020/09/15/paul-witte-and-herb-flower-creators-of-thieves-guild/ https://breakintochat.com/blog/2020/09/15/paul-witte-and-herb-flower-creators-of-thieves-guild/#comments Tue, 15 Sep 2020 16:32:21 +0000 https://breakintochat.com/blog/?p=1572 Paul Witte and Herb Flower were friends who collaborated from 1988-93 to create the BBS door game Thieves’ Guild and its graphical front-end client for the Atari ST under the “Mythyn Software” banner. Flower went on to found the Rewolf Entertainment studio, which produced Gunman Chronicles. Witte and Flower teamed up again in 2001 as […]

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I completed my 7-year quest to play Thieves’ Guild https://breakintochat.com/blog/2020/09/15/thieves-guild-memories/ https://breakintochat.com/blog/2020/09/15/thieves-guild-memories/#comments Tue, 15 Sep 2020 15:35:07 +0000 https://breakintochat.com/blog/?p=1536 The sky is clear, the breeze is strong. A perfect day to make the long sea voyage to Mythyn. You prepare your galley, hire a crew of sailors, and cast off. But a few hours into your trip, the dreaded words appear: “Thou seest rippling waters…” Sea serpent? Giant squid? Something’s out there, and it’s […]

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A different way to play, part 5: TWTerm https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-5-twterm/ https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-5-twterm/#respond Wed, 09 Sep 2020 18:44:28 +0000 https://breakintochat.com/blog/?p=1557 This is the fifth installment in my series “A different way to play” about front-end clients for BBS door games. TWTerm I was never a very good TradeWars 2002 player. Sure I would trade, hunt for the StarDock, and fight other players — but I was probably just cannon fodder for the serious players. (Check […]

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A different way to play, part 4: GTERM https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-4-gterm/ https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-4-gterm/#respond Wed, 09 Sep 2020 18:42:25 +0000 https://breakintochat.com/blog/?p=1555 This is the fourth installment in my series “A different way to play” about front-end clients for BBS door games. GTERM GTERM was a front-end for Land of Devastation that enabled an SVGA-resolution interface with graphics, music, and sound effects. Land of Devastation in a traditional terminal Land of Devestation in GTERM Above you can […]

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A different way to play, part 3: OOIITERM https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-3-ooiiterm/ https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-3-ooiiterm/#respond Wed, 09 Sep 2020 18:41:04 +0000 https://breakintochat.com/blog/?p=1551 This is the third installment in my series “A different way to play” about front-end clients for BBS door games. OOIITERM OOIITERM (also called “Overkill Ansiterm”) was a front-end for Operation Overkill II. Its purpose was to render the game’s interface instantly for users who had slow modems. It also offered optional SoundBlaster sound effects. […]

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A different way to play, part 2: Pit Terminal https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-2-pit-terminal/ https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-part-2-pit-terminal/#respond Wed, 09 Sep 2020 18:36:56 +0000 https://breakintochat.com/blog/?p=1549 This is the second installment in my series “A different way to play” about front-end clients for BBS door games. Pit Terminal James Berry’s The Pit was an action game in which players could fight each other in gladiatorial combat. In the normal ANSI version of the game, the player character and his opponent are […]

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A different way to play: front-ends https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-front-ends/ https://breakintochat.com/blog/2020/09/09/a-different-way-to-play-front-ends/#comments Wed, 09 Sep 2020 18:31:29 +0000 http://breakintochat.com/blog/?p=339 This is the first installment in my series “A different way to play” about front-end clients for BBS door games. Silent. Simple. Social. I think that’s how most people remember BBS door games. They think of quaint multiplayer, turn-based, text games. The games’ lack of sophisticated graphics, music, and sound effects are probably considered flaws. […]

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Tutorial: Telnet to a BBS using a terminal program in the Hatari emulator https://breakintochat.com/blog/2020/09/03/tutorial-telnet-to-a-bbs-using-a-terminal-program-in-the-hatari-emulator/ https://breakintochat.com/blog/2020/09/03/tutorial-telnet-to-a-bbs-using-a-terminal-program-in-the-hatari-emulator/#comments Fri, 04 Sep 2020 01:29:02 +0000 https://breakintochat.com/blog/?p=1519 I’ve written in the past about my adventures telnetting to BBSes from terminal programs running inside the Hatari emulator. I’ve made some changes in my process and I thought it would be good to explain everything, step-by-step. It’s not for the novice, but it is rewarding. Besides Hatari and any ST software you want to […]

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Unearthed: Dark Fortress for the Atari ST https://breakintochat.com/blog/2020/06/04/unearthed-dark-fortress-for-the-atari-st/ https://breakintochat.com/blog/2020/06/04/unearthed-dark-fortress-for-the-atari-st/#respond Thu, 04 Jun 2020 19:36:45 +0000 https://breakintochat.com/blog/?p=1501 Hey Atari ST fans! Want to play something new? Today I’m happy to share “Dark Fortress,” a previously unreleased game written by Herb Flower for the Atari ST in the late 1980s. Download the dark-fortress.st disk image Learn more about Dark Fortress on the wiki page In recent weeks I’ve been corresponding with Flower and […]

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Unearthed: My Atari 8-bit cassette tape https://breakintochat.com/blog/2020/05/30/unearthed-my-atari-8-bit-cassette-tape/ https://breakintochat.com/blog/2020/05/30/unearthed-my-atari-8-bit-cassette-tape/#comments Sat, 30 May 2020 05:23:49 +0000 https://breakintochat.com/blog/?p=1478 Last weekend, I was rummaging through my old Atari ST disks when I came across something I hadn’t noticed in 30 years: A cassette tape for my Atari 8-bit. As I have recounted before, I used hand-me-down Atari 800s, a 130XE, a 410 program recorder, and lots of other equipment and disks from family members […]

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Slack API documentation mentions BBS door games https://breakintochat.com/blog/2020/04/11/slack-api-documentation-mentions-bbs-door-games/ https://breakintochat.com/blog/2020/04/11/slack-api-documentation-mentions-bbs-door-games/#respond Sun, 12 Apr 2020 03:38:51 +0000 https://breakintochat.com/blog/?p=1471 I discovered tonight that Slack’s API documentation has a page which uses a list of BBS door games as an example of how to create option fields. Pretty wild. I would love to know who was responsible for that. Whoever you are, my hat’s off to you!

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Fidonet archive update https://breakintochat.com/blog/2019/11/26/fidonet-archive-update/ https://breakintochat.com/blog/2019/11/26/fidonet-archive-update/#comments Tue, 26 Nov 2019 18:30:55 +0000 https://breakintochat.com/blog/?p=1466 A couple updates with regard to the 300,000 FidoNet messages I archived. First, I have added my FidoNet message cache as a new Break Into Chat “Special Collection” (similar to the existing AtasciiTube, Door World Magazine, and BBS podcasts collections). I have included a lot supplemental material that adds context; as well as a Python […]

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Gary Martin, creator of “TradeWars 2002” https://breakintochat.com/blog/2019/07/19/gary-martin-creator-tradewars-2002/ https://breakintochat.com/blog/2019/07/19/gary-martin-creator-tradewars-2002/#comments Fri, 19 Jul 2019 15:31:46 +0000 https://breakintochat.com/blog/?p=1369 Gary Martin created TradeWars 2002, “the granddaddy of all BBS games” which has been played by tens of thousands of enthusiasts around the world. In this interview, Martin discusses rocking the University of Kansas campus as a DJ, founding Martech Software, and running one of the biggest bulletin board systems. He also describes two tantalizing […]

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Archiving 300,000 Fidonet messages https://breakintochat.com/blog/2019/05/08/archiving-300000-fidonet-messages/ https://breakintochat.com/blog/2019/05/08/archiving-300000-fidonet-messages/#comments Wed, 08 May 2019 15:09:08 +0000 https://breakintochat.com/blog/?p=1448 In 2015, I began looking for archives of networked BBS messageboards, hoping to find contemporary discussions of BBS door games from the 1990s. The best source I found was the fidonet.ozzmosis.com archive. The Ozzmosis archive is awesome — and it’s still active, archiving any new messages posted to Fidonet. (yes, Fidonet still exists!) But I […]

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Using high res on my Atari STe with the CosmosEx and a wire https://breakintochat.com/blog/2019/02/11/using-high-res-on-my-atari-ste-with-the-cosmosex-and-a-wire/ https://breakintochat.com/blog/2019/02/11/using-high-res-on-my-atari-ste-with-the-cosmosex-and-a-wire/#comments Tue, 12 Feb 2019 04:11:20 +0000 http://breakintochat.com/blog/?p=1332 Throughout my Atari ST-owning life, I have only ever owned Atari’s color monitor, the SC1224. It can display two of the ST’s video modes: low resolution (320×200, 16 colors) and medium resolution (640×200, 4 colors). The Atari also had a 640×400 high resolution mode, but it required a different monochrome monitor. I never had one, […]

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