Category: Uncategorized

  • April Fools’ Day prank on Dark Force BBS

    April Fools’ Day prank on Dark Force BBS

    Dark Lord, sysop of Dark Force BBS, tries hard to keep his users engaged. Yesterday for April Fools’ Day, he surprised them with a fun prank. He changed the board’s logon sequence to make it look like a powerful AI calling itself “The Wraith” had taken over the board. But that wasn’t all. The BBS…

  • Ten years of Break Into Chat!

    Ten years of Break Into Chat!

    Ten years ago, editors on Wikipedia began deleting articles about BBS door games. In response, I forked all the door game articles onto a brand-new website. I called it “Break Into Chat”. My original goal was to preserve and expand the articles. They needed better sourcing, better writing, more screenshots. I researched and added references.…

  • Thinking about Jadzia, C.G., and our ephemeral digital lives

    Thinking about Jadzia, C.G., and our ephemeral digital lives

    Synchronet creator Rob Swindell recently shared some sad news: longtime BBSer C.G. Learn died earlier this month. I didn’t know C.G. very well, but we interacted occasionally over the years on Dovenet, a message network for Synchronet BBSes. But I’ll never forget one kind gesture that C.G. extended to me after my daughter died in…

  • Remembering the S.O.S. — the Spoiler-Free Opinion Summary

    Remembering the S.O.S. — the Spoiler-Free Opinion Summary

    Today, Sept. 24, is the 30th anniversary of the launch of the Spoiler-Free Opinion Summary. The S.O.S. was a crowd-sourced ratings database, born in the early 1990s, which deserves to be remembered. I wrote this blog post to celebrate the anniversary. Also, don’t miss my interview with Joe Reiss.

  • Appreciating the physicality of floppies

    Appreciating the physicality of floppies

    As I continue imaging and curating a collection of Apple II software I received last year, I have an increased appreciation for the importance of preserving physical floppy disks. I have a floppy which contains a copy of a game called “Nosh Kosh.” To preserve the game digitally, Keith Hacke created a “disk image”, which…

  • “Creaks” scene 45: Goat glitch

    I have long loved playing games by Amanita Design with my kids, particularly “Machinarium.” They create such stellar worlds with interesting characters, without a single word of intelligible dialogue. So it was like Christmas in January when I read on Twitter that Amanita had released a game called “Creaks” in 2020, and somehow I had…