Tag Archives: atari st

Web browsing on the Atari ST with a CosmosEx

This screenshot shows CAB rendering my personal website. This instance of CAB is running on an Atari Mega STe.

Probably the best retrocomputing purchase I’ve made in recent years is the CosmosEx, a cool peripheral for Atari ST, STe, TT, and Falcon computers.

Soon after I bought it, creator Jookie added “screencasting”, a feature which lets you control your Atari remotely through a web browser. Amazing!

Around that time, Jookie was also working on a replacement STiNG-compatible internet driver. The idea was to provide TCP-IP to the Atari through the CosmosEx. Internet apps which support STiNG, such as CAB, the Crystal Atari Browser, would “just work.”

Fast-forward to this week. I decided to see if Jookie ever got the drivers were working. Turns out he did!

Keep reading to see how I set everything up.

Continue reading

Jon Radoff, creator of “Space Empire Elite” and “Final Frontier”

Jon Radoff is an internet entrepreneur whose career has gone from dial-up to “Beam me up.”

Jon Radoff Headshot

Radoff broke into the gaming business as a teen, writing the BBS door games Space Empire Elite and Final Frontier for the Atari ST in the late 1980s. He built one of the original commercial games on the internet, and founded several gaming and net-related companies since then.

These days he’s the CEO of Disruptor Beam. The company’s latest game, Star Trek Timelines was released for Android and iOS on Jan. 16.

Space Empire Elite is probably the first BBS door game I played as a kid. Did you ever play? Share your memories in the comments. Want to try these old games today? I’ve included links to BBSes at the end.

This interview was conducted by Skype on Jan. 29. It has been edited for length and clarity.

Continue reading

Merry Christmas … Atari STyle

A screen from the ACE-St. Louis 1987 Christmas demo, captured from the Hatari emulator.

A screen from the ACE-St. Louis 1987 Christmas demo, captured from the Hatari emulator.

One of the Atari ST’s unique features was its MIDI interface.

I never learned to play any instruments as a kid, but I have a feeling that if I had had an electronic keyboard to hook up to the Atari, things might have turned out differently.

Continue reading

Hatari, Lantronix, and CosmosEx: My quixotic quest to play “Thieves Guild”

Allow me introduce you to the “Thieves Guild Emulator,” a graphical front-end client for the Atari ST BBS game “Thieves Guild.”

(Update: I have replaced the original video I posted with a new version that includes the game’s sound effects, as well as some gory combat)

It took me a long time to reach the point where I could make that video. In this blog post, I’m going to explain that journey. I’ll also tell you a bit about the game itself. In fact, maybe that’s where I should begin.

Continue reading

Mother’s Day: “Mom and Me” for the Atari ST

As Mother’s Day approached, I suddenly remembered two very old programs for the Atari ST which I had fooled around with as a kid.

“Murray and Me” and “Mom and Me” were written by Yakov Kirschen, who called his creations “biotoons.”

Continue reading

Hearing from my software heroes

Using the terminal program "ANSITerm" within the "Hatari" Atari ST emulator to write a message on a BBS.

Using the terminal program “ANSITerm” within the “Hatari” Atari ST emulator to write a message on a BBS.

I spent much of my teenage life inside the confines of the Atari ST terminal program “ANSITerm” by Timothy Miller of Two World Software.

I have mentioned the program before on the blog, and I even described it briefly when I was a guest on the Bobby Blackwolf Show podcast. But I’ve never really given it its due.

Continue reading

Kevin MacFarland, creator of “Assassin”

From writing tic-tac-toe in BASIC as kid to creating the classic BBS door game Assassin, computer engineer Kevin MacFarland remembers his past life as the “C Monster.”

Assassin was of one my favorite role-playing games as a teen, so it was exciting to get in touch with MacFarland and discuss his game. This interview was conducted by email Mar. 2 through May 14, 2013.

Continue reading

More VT-52 demos

Ever since I was made aware of the “Beat Nick Part 2” demo, I’ve been eager to find other Atari ST demos and animations that make use of the Atari’s VT52 text mode.

This week I found three more. I made some video captures of these demos as they appeared in the Atari ST emulator Hatari and I include them below for your enjoyment.

Continue reading

Kids drawing on computers, then and now

My daughter Ludi's drawing of me, created in Adobe Ideas on an iPad 2.

My daughter Ludi’s drawing of me, created in Adobe Ideas on an iPad 2.

Today was “Parents get to watch dance class” day. In the afternoon my daughter Ludi and I went to see my oldest daughter, Jadzia. The “public” part of the class came at the end, so Ludi and I were waiting for a bit. During the downtime we played a few games on the iPad, and then she drew a picture of me using Adobe Ideas.

Continue reading

Emulation is time travel

Some say time travel is impossible. But they are wrong. You don’t need Doc Brown and a DeLorean; all you need is an emulator.

Lately I’ve been using DOSBox, an awesome cross-platform IBM PC emulator, to try some old BBS utilities from the 1990s.

Continue reading