Category Archives: Door game creators

hollie-satterfield

Hollie Satterfield, creator of “Space Dynasty”

What does it take to get published? How about a deranged TRS-80 Model I that has taken over a lunar colony? That did the trick for Hollie Satterfield in 1983, when 80 Micro magazine published his computer program “Attack of the TRS-80.” Afterward, he embarked on a career as a programmer analyst — and along the way, he created a popular BBS door game: Space Dynasty.

I shared some thoughts about Space Dynasty yesterday. This interview was conducted by email Feb. 16 through Oct. 18, 2013.

You can follow Hollie Satterfield on Twitter: @thathollie

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kevin-macfarland

Kevin MacFarland, creator of “Assassin”

From writing tic-tac-toe in BASIC as kid to creating the classic BBS door game Assassin, computer engineer Kevin MacFarland remembers his past life as the “C Monster.”

Assassin was of one my favorite role-playing games as a teen, so it was exciting to get in touch with MacFarland and discuss his game. This interview was conducted by email Mar. 2 through May 14, 2013.

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austin-seraphin

Austin Seraphin, creator of Barneysplat!

Austin Seraphin has been blind since birth and has loved computers since he got an Apple IIe at age 6. In 1993 he released Barneysplat!, one of the zaniest BBS door games ever conceived, in which players try to kill or intoxicate Barney the purple dinosaur and his cast of kids. Today Seraphin works as an accessibility consultant who specializes in making iOS apps more usable to the blind.

As a teen, anti-Barney humor definitely appealed to me and I definitely remember playing Barneysplat!. This interview was conducted by email Feb. 6 through May 6, 2013.

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joel-bergen

Joel Bergen, creator of Global War

Joel Bergen learned to program using paper tape in high school, and he’s been fascinated by computers ever since. In 1989, Bergen began adapting popular tabletop games to create his BBS door games Global War and Global Backgammon — all while pursuing a career as a designer at Boeing.

I played Global War as a kid, and years later realized that in doing so I had also learned to play Risk. This interview was conducted by email Feb. 10 through Mar. 18, 2013.

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Amit Patel, creator of Solar Realms Elite

amit-patel

In 1990, Amit Patel created the BBS door game Solar Realms Elite. In his other life he has worked with programming languages, scientific equipment, data analysis, visualization, geological exploration, simulation of complex systems, economic modeling, maps, trend analysis, artificial intelligence, and web software. He’s now working on interactive reference materials for game developers.

SRE was one of my all-time favorite games. It was my great pleasure, then, to interview Patel about SRE. The interview was conducted by email Jan. 3-27, 2013.

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